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Dolls
BEER FAIRY
Fairies
Glasses optional
HOCs
desu
Coalition
Units
grizzly
GUIDES
madcore
Comics
Name Class Rarity Useful? Notes

HS.50

HS.50
Rifle ★★★★★ Hates Armor. Has use but YMMV

A pastiche of fetishes that the game somehow didn't cover before. Behold, armor-destroying big gun brown eyepatch girl. Fixed fire rate that's slightly jank due to how the game handles frame count (shouldn't matter though), and absolutely hates armor. Her skill is passive and her basically permanent 400% damage vs armored enemies lets her shred armored units fairly early on.

Her five second reload time may or may not matter very much, depending on circumstances.

Notably used in data sim setups.

General Liu

General Liu
Rifle ★★★★★ Fairly useful and unique actually

Named after a Chinese rifle most of you have never heard of, because the dude who it's named after managed to die before he really got the rifle into mass production. Remember those old jokes about Chinese human wave attacks? For a rifle that's basically rarer than non-corrupt Chinese officials during its era, there are somehow enough of them to equip a human wave of dolls, since she can equip a bunch of extra dolls on top of her dummy links. She's actually interesting since her skill can let her swap between forward and back targeting priorities and the sheer number of links she has is useful in situations where you need a large number of hits to deal with enemies' mechanics. It got a lot of use in later rankings for good reason.

VSK-94

VSK-94
Rifle ★★★★★ Interesting skill. Don't use her at night.

While fairly effective during the day, her main issue is that she's VERY badly affected by night debuffs. Another thing is she doesn't actually directly affect firepower, but it adds a percentage of her accuracy to the damage.

Pekola

Pekola
Rifle Special Actually really good if you meet her skill's conditions

Yes, Pekola, as opposed to a certain dumb rabbit. The eternally-starving once-most-powerful angel. She actually won't attack at all until you meet her conditions of getting enough buffs. Thankfully, stuff like Python's FP buff stacks count as individual buffs. More hilariously, the fairy talent Fervor also counts as three buffs. This makes satisfying the conditions for her skill actually pretty easy.

What you get for doing so is a ridiculous RF that completely ignores enemy armor and shields. A major downside to this though is she wont deal as much damage as another RF if you don't need such capabilities, since she isn't affected by very many damage buffs due to how she works.

This should be obvious, but you should pick up her unique gear if you plan on using her.

SVCh

SVCh
Rifle ★★★★★ Paratrooper-ready Anti-trash Rifle

With her skill kicking, she deals a fixed amount of bonus damage based on how many enemies show up, and deals bonus damage when she changes targets. The good part is that since it's a fixed amount based on enemy count, the rest of her stats don't matter. Doubly so because it ignores Armor, Evasion, Shields, etc., so she can still be useful while suffering from the stat penalties of using Parachute Fairy.

SL8

SL8
Rifle ★★★★★ Good RoF rifle. Demands more representation for other dolls.

Why does she have Shark teeth? Dammit Imoookoooo

Despite the teeth, she's somehow the nice HK girl. And somehow, she's the smart one. Look, HK is weird ok?

Anyway, she packs as much as 84% damage increase with her skill going at full power, but you're more likely to get a 76% boost in a typical RF/HG formation. Still, she's not bad. In practice she's slightly worse than R93 in most cases, but not usually enough to matter.

Note her buff tiles are funny and affect everything, so this makes her secondary ability a little easier to use. That said, she does NOT give HGs the usual cooldown boost most other RFs do.

KSVK Mod

KSVK Mod
Rifle ★★★★★ As good as a specialist as she was awful pre-mod (So, actually pretty good!)

Thanks Mica, for actually buffing someone with cool art for once.

In her pre-mod state, she's dire, not really worth using, and honestly a waste of really REALLY nice art (including porn by her original artist). With her mod, she has ridiculously high stats and a powerful skill at Mod 2. The big issue is she needs setup, and can't really be used on her own, but that's pretty much every funny specialist rifle anyway, so it's not really a downside.

What makes her stupidly good is that you get more damage if you have more debuffs from other sources, so go nuts.

She was handy for Dual Randomness. It is now past DR.

Her previous form is found here.

Izhmash SV-98 Mod

Izhmash SV-98 Mod
Rifle ★★★★ Outdated Except for CE Padding

She could have been useful if we got her a lot earlier. Her skill is reliant on her standing still, so if you move her past the first two seconds, her second skill will effectively give the first one a three second cooldown if you manual it, unless it's enough to kill on its own without the buff. Her Mod 3 equip is just a cape with some extra damage on it, but she shouldn't be moving a lot anyway given her skill, so it's worth it if you do choose to mod her for whatever reason.

Also, she is the true cinnamon roll and if you don't mod her Yuzhong will fly in your kitchen and mess up your pots and pans.

Her original version can be found here.

Hanyang Type 88 Mod

Hanyang Type 88 Mod
Rifle ★★★★ Wtf how can a shit gun be this good. Seriously, go get her already.

Every bit as good as she used to be awful; this is quite a feat, since she used to be IMMENSELY awful. You can make a fairly convincing argument she's a better value mod than AR team these days. She's that good. She's a little hard to use, sure, but she has piercing on a rifle and all sorts of minor extras.

She does have the issue of "can't equip PEQs" and thus suffers as much as any other rifle at night, but a rifle capable of dealing with enemy clusters a la M4 is very nice to have in general. She gets very heavy use in rankings for a reason.

Ironically for a rifle with a night-oriented skill, she works best during the day, because yeah, that issue about not being able to use PEQs.

Her original page can be found here.

Rico

Rico
Rifle Special What QBU-88 wishes she were

She has an SVD so she's... EXACTLY NOTHING LIKE SVD. She's closer to QBU-88, having an AoE effect, but she has self-buffs on top of that and, in some situations, can match and exceed such DPS staples as M14 Mod. Honestly if you're coming out of the event with only one of the girls (besides Henrietta who you get just for doing story), then it really should be Rico. Also remember that her tarot cards are used up BEFORE the active part goes off, so you don't get the passive benefit for the nukey bits.

KSVK

KSVK
Rifle ★★★★ Good eventually. Currently awful.

Mr. God Jackstar, the Unfathomable Abyss, the Dancing Stardust of Sagittarius, the Blazing Inferno of the Frozen Hell, Second Principal Leader of the Incomplete Brigade...but she sucks. When she gets a mod, she will deliver outstanding performance for specialist rifle roles.

Right now she sucks so hard she has an event horizon.

Her mod is found here

Fabrique Nationale Model 1949 Mod

Fabrique Nationale Model 1949 Mod
Rifle ★★★★ ...Actually decent, just she requires you to spend memory fragments.

She's not bad. Actually, to be honest, she has better DPS than Lee-Enfield until Lee's special equipment is available, and is pretty reliable. However, she is releasing after other rifles have come out on EN like R93 and M14mod that supplanted her on other servers, so she might not be a priority for you depending on what you have.

Blaser R93 Tactical

Blaser R93 Tactical
Rifle ★★★★★ YZ DELIVERS

YZ personally promised she would be good, so she is. Really nice stats, including the highest accuracy stat of all rifles. The skill seems odd, being a two-parter but she does way more damage than it seems, and when her skill pops off, she pops off. The mix of rate of fire and firepower buffs is bigger than it seems (the stacks are multiplicative with each other), and she ends with a significant approximate DPS increase of 86% with all three stacks of her buff and her firepower buff active. Even when her skill is not active, she has very good uptime versus bosses and other high HP targets due to the passive effect. Because of her nature, she can slot in with almost any other rifle and benefit from whatever handgun buffers you want to use.

Type-4 Self-Loading Rifle (4-Shiki)

Type-4 Self-Loading Rifle (4-Shiki)
Rifle ★★★★ Can shoot through enemies so kinda useful

Basically M1 Garand hit by a Japanizing beam courtesy of the IJN (which is why she has a sailor uniform). ...And then it changed her skill to something actually vaguely useful.

Every 3rd shot she fires is a line AoE that doesnt miss, but sadly cant crit. This is actually pretty cool at night vs evasive enemies, like Uhlan formations in a post CT-environment (Uhlan formations start having evade), though actually a bit of a DPS loss on nonevasive enemies.

Not exactly a normal use rifle, but the niche she has comes up fairly often so having 1 on hand is useful.

QBU-88

QBU-88
Rifle ★★★★★ Iffy in use, has some potential

Imoko's much less loved daughter, because at some point she apparently adopted a Kongou class Battlecruiser. Unlike G36 who gets more costumes than any 2 dolls combined, QBU has had all of... 1.

Performancewise, she joined the weird rifle pile by being another theoretically good on paper weapon that has issues in practical field use. Basically, every few times she fires at an enemy, she causes an explosion with a 1.5 unit radius, and when she pops her active, she hits for less than a normal small bamboo's worth of damage and then causes an explosion on top.

The bamboo skill adjustment was a boon for her, since EN will never have to deal with her dumb 8s original cooldown and can now fire it off at 4s, making her usable as an anti-medium-scale unit, kinda handy vs paradeus, but otherwise not exceptional.

Was actually handy in Shattered Connexion, but kind of questionable before then. YMMV.

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